From the Causeway
(17 posts)
October 01, 2026
We’re rounding up all of the media and creator coverage that we received from our demo, which we debuted as part of PAX Rising at PAX West! Spoiler: They loved it!
ReadAugust 31, 2026
In just 18 hours (9am Eastern time), we will be pulling back the curtain on our second game. We cannot wait to show you what we’ve been working on under the codename “Project Red.”
ReadOctober 27, 2025
We've been quiet for a couple of months as things have been brewing and it's never quite felt like the right time to share, but as we get into spooky season we have a few exciting pieces of news to share with you all. We'
ReadJuly 01, 2025
The heat is ramping up for us here in the Summer months in Arkansas, and we're hoping our computer fans can keep things cool while we press ahead with unoptimized demos and tests. We've now well and truly switched from the "exploration" side of
ReadJune 02, 2025
Our look at May will be a little lighter than other months: we've made some great progress in preproduction on our next game, we reached a reviews milestone for Joni, I finished Clair Obscur: Expedition 33, all of us are deeeeeep into Blue Prince, and we've
ReadMay 01, 2025
Preproduction on a new game is a strange period. There are exciting days where things you've been working on for week start to click into place, a prototype finally hits the right buttons, or a screenshot stirs all the emotions we've been looking for. And then
ReadApril 01, 2025
March has been a busy month for us, and April looks to be only marginally slowing down, if not speeding up. With the Game Developers Conference (GDC) behind us, we're looking ahead to OZ Play, continued preproduction, more pitching, and hopefully some April showers. An Inspiring GDC Greg,
ReadMarch 03, 2025
With the Game Developers Conference just around the corner, we've been diving into the next tales from the Worlds Across the Causeway so we can share them there and find others who want to help us bring them to life. Preproduction and Pitching For the past month we&
ReadFebruary 03, 2025
Now that the initial release window for The Haunting of Joni Evers is behind us, we're finally a little more equipped to celebrate it and solidify our plans for what comes next. "An Indie Gem Brimming With Mystery and Emotion" As I'm sure you
ReadDecember 20, 2024
As 2024 comes to an end, we'd like to wish you all happy holidays and reflect on an incredible year. We'll be taking the next couple of weeks off to make sure everyone on the team has a chance to rest and enjoy time with their
ReadOctober 07, 2024
It's been a busy time these last couple of months and we have a couple of exciting updates to share! Milestone: Beta - Content Complete First things first: we have reached our Content Complete milestone for The Haunting of Joni Evers (which we're also referring to as
ReadAugust 20, 2024
The updates and milestones are coming in faster and faster these days, with today's news being that we have officially reached our Alpha milestone. The most important part of this milestone is being able to play the game from beginning to end, and I can't put
ReadAugust 05, 2024
After a week of silence stiller than the depths of The Mausoleum, we've got some exciting updates to share with you as The Haunting of Joni Evers continues development... From Across the Pond Last week, we welcomed one of our team members all the way from Denmark! We
ReadJuly 12, 2024
We’re excited to share a couple of announcements today: reaching a development milestone and the launch of our Discord server! Development Milestone: Pre-Alpha First, we reached an important milestone this week: Pre-Alpha! This means a lot of different things at a lot of different studios but for
Read